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>Basically, this boils down to me wanting to carry everything I own around with me at all times.
09.01.10 / Joe
>I touched some original Galactus.
08.31.10 / Joe
>GTA: Losted and Damneded
08.30.10 / Joe
>The Week in Links
08.27.10 / Joe
>I don't think sales should be this difficult.
08.27.10 / Joe
>Oh good, this argument again.
08.25.10 / Joe
>OUTATIME: Chrononauts simplified
08.24.10 / Joe
>And now, some vintage DC wrapping paper...
08.22.10 / Joe
>The Week in Links
08.20.10 / Joe
>Yeah, they don't make brand new molds just for $4 single-figure packs.
08.19.10 / Joe

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Basically, this boils down to me wanting to carry everything I own around with me at all times.
Wednesday / 09.01.10 / 09:34PM / Joe / comments: 0

One of the recurring thoughts whenever I check out that DC Comics app on my iPhone is how cool it would be if my entire collection was digital.

Like, everything. The collection that I stopped counting and cataloging decades ago, but if I had to ballpark it, I'd have to number it around 7000 floppies (is that what you get with 25+ longboxes?) Plus another couple hundred in trades and manga.

How cool would it be to have it all in my pocket. Obviously MB storage is a concern, and a goodly portion of my collection is weirdass B&W explosion books that would never be included, but you get the point. I'm always saying how I would like to re-read 52 or whatever, and having it on my iPhone would make that so, so much easier. Read over lunch. Read in the car. Read on the couch. All without having to dig and unwrap and refile the books.

Comics Alliance posted a nice piece today about the inevitability of digital comics. And how the publishers are purposefully pussyfooting around in it, creating a doomed strategy because they can't afford to tick off the retailers. I'm sure I'm not alone: I'd like to have both. For every comic I buy, hard copy, at the store, I'd like a ride-along digital version. Right now, a brand new issue of Justice League: Generation Lost - the only new book that DC is fielding day-and-date both digitally and on racks - costs $3 each. That is nuts. I'm sorry, but a digital book should not cost the same as a printed book.

DC puts out a lot of older material at discounted prices (and a lot of interesting books by indie creators that have signed on with DC), and that's cool. The usual price is $2, which is not a fantastic discount for material I already own.

And how do you keep retailers in the equation? Comics Alliance says they're just going to have to accept it and stay afloat however they can... with a comparison that nobody worries about Netflix affecting retail movie sales. Of course, "buying movies" is not adrift in the same cultural morass that surrounds "buying comics."

What if the publishers started syncing up their customers (buyers of actual, physical comics) with accounts on the ComiXology app. Like, DC knows that I buy Green Lantern every month. So my ComiXology account gets a credit for the digital version... not for free, but for something nominal like 50 cents. Or maybe it is free once the system becomes self-supporting.

And DC uses the retailers to communicate this. Based on what they actually sell to me, they kick that info back to DC and ComiXology. The retailers are the trusted watchdog gatekeeper on this. It means adding a customer database infrastructure, which I'm sure is another publisher headache and retailer nightmare to manage. But what if that becomes the natural evolution of the business? You'd just do it, right? Just like adding credit card scanners back in the '80s.

Now take it a step further. DC starts adding more and more selections from their near-century back catalog. My local comic shop visually verifies that I own the entirety of Crisis on Infinite Earths and that gets added to my ComiXology account. Again, for a price. $4 for all twelve issues. $3 goes to DC, and the retailer and ComiXology split the rest.

DC (and the rest) want to think that I'd pay $24 for that set of Crisis. Or, if I'm being written off because I already own it, that new readers would pay that price.

I don't know. Something has to change for comics to stay viable. The industry supports itself on licensing, something that used to be a sidebar business. Lots of people out there would like to read comics, but are put off by the high price tag... when you're comparing media as non-fans would, $3 for a comic just does not seem to measure up to a $1 blockbuster movie rental. A $15 trade doesn't carry the same perceived value as a $15 DVD purchase. The pricing is all wrong to bring new people in, except for one-off novelty purchases.

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I touched some original Galactus.
Tuesday / 08.31.10 / 07:50PM / Joe / comments: 0

Last week, our office was visited by a Rubbermaid full of classic 1960s comics.

galactus-ff.jpg

They belong to co-worker Anna's father, and she was blindly cool enough to bring them in for me and Josh to manhandle. Delicately.

The collection has great runs on Amazing Spider-Man, Uncanny X-Men, Daredevil (even Awful Original Costume Daredevil).. and my favorite, the Fantastic Four.

I was bold enough to actually remove issue #50 from the bag and leaf through the finale of the Silver Surfer / Galactus story. I was torn, because human beings really should not be touching this stuff. These books are in great condition. But I had to see the original. The newsprint, the colors... the aura of Stan & Jack, just as we first met them. Books like this don't fall around me that often these days, so this was like some kind of personal enlightenment.

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TAGS: Comics Fantastic Four Marvel browse all tags on fourhman.com

GTA: Losted and Damneded
Monday / 08.30.10 / 02:55AM / Joe / comments: 0

Just finished the main storyline of GTA: The Lost and Damned.

Over ten hours on the clock, with a percentage complete around 67%. Got four of the five Trophies, did six or seven of the gang wars. Barely bothered with the bike delivery missions. Certainly didn't care about getting my gang brothers' Like rating up to 100%. Did not spend a single second in multiplayer.

So plenty more to do there (about 33% more), although I think I'll just move on to Ballad of Gay Tony.

The motorcycle focus was not as bad as I had suspected. Having driven very few bikes in GTAIV, I anticipated a lot of me spinning off the road and losing the mission. That only happened a few times; the vast majority of missions were fine, despite being largely on motorcycles.

The motorcycle physics are crazy. You can hit the curb of a sidewalk and end up careening end over end. And if you're on a bike, and you hit a car head on, you can enjoy seeing Johnny Klebitz sail six stories into the air before arcing gracefully into the road half a block away. Makes me wish the PS3 version had YouTube support.

[continue reading "GTA: Losted and Damneded"]

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TAGS: Console Wars GTA PS3

The Week in Links
Friday / 08.27.10 / 09:51PM / Joe / comments: 0

Silverhawks Opening (YouTube)
The way they activate their facemasks is pretty badass. I remember the day I came to the stunning realization that this show was an unabashed palette swap of Thundercats. Still pretty cool, though.

Metroid: Other M Review: Our Unexpected Future (Kotaku)
I'm still not sure what to expect with Other M, but this review seems pretty keen on it. Can't remember the last time I saw so many red (bad) points unlabeled and mixed in with the blue (good) points though.

Over the Rainbow: The Technicolor Life of the Man Who Created Oz (Mental Floss)
Nice brief piece about Baum's life in Oz.

[continue reading "The Week in Links"]

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TAGS: Apple Assholes LittleBigPlanet Metroid Oz Week in Links

I don't think sales should be this difficult.
Friday / 08.27.10 / 07:40AM / Joe / comments: 0

Maybe this is why people prefer used game prices at GameStop, because you need a slide rule to figure out the big box sales.

save80.jpg

Although it seems pretty obvious they're talking about the price (and good luck finding games that don't end in .99), my first thought was that the sign was referring to the digits at the bottom of the bar code.

[continue reading "I don't think sales should be this difficult."]

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